(Sent to firstname.lastname@example.org.)
Dear Relentless Software / Buzz design team,
I recently purchased your latest Buzz game, “The Mega Quiz”. A few of the game design choices you have made baffle me and my friends, and I would very much like to hear your rationale for them.
1) The standard Buzz game, which can be played on easy, standard or hard difficulty, does not include all the new game modes. Our favorite, Countdown, is not included.
2) The standard Buzz game concludes with cake throwing, which tends to result in one player (the leader) being singled out for punishment and rapid removal from the round by the other players. Very unsatisfying – the extra 1000 – 2000 points the leader might have before that round typically counts for just one extra life. Compared to the final rounds in the previous games, where the skill of the player was the only factor, this is a big letdown.
3) These two objections to your game design would be less of an issue if we could create our own custom game with just the game modes we want. And we can, but just with 2-4 players – not with 5-8 players. Why?
This is the main issue with Buzz; the same problem affected “The Big Quiz” and frankly, it is difficult to understand why you still restrict some game modes to just four players. Considering that it means the extra controllers are less useful and that the potential of the game is not exploited, this annoys me quite a bit.
I would welcome an explaination for the 4-player limitation, and hope that this problem will be solved in the next iteration of Buzz!